Simple Resources Help

Resource Overview

Properties

Id

A Gameplay Tag which identifies this resource type

Max Amount

The maximum amount of this resource that a player can have, -1 for unlimited

Fragments

Fragments are kind of like components, they are just instanced uobjects.

They exist to support your gameplay logic, you can use them to attach extra information to your resource types, but can also also have functions.

Though, functions and such would most likely be better used in C++

Default Fragments

Ui Display

Title, Description, Icon & Icon Color used when displaying information in the UI.

Ui Display Formatted Description

Format - Just a simple format string which can be used for the tooltip, instead of the description from Ui Description fragment

Last modified: 05 August 2025